Operation Mooncrash War Paint Winners Revealed
Judging for the Operation Mooncrash War Paint Contest is complete. Grand winners, runners-up, and other standout designs now appear in the main collection.
Grand winners and runners-up selected
The results of the Operation Mooncrash War Paint Contest for Team Fortress 2 have been announced. Grand winners and runners-up were chosen after the review, while other submissions that impressed the judges were not left in the results post alone. They joined the awarded designs in the main Operation Mooncrash Collection.
The main collection therefore presents more than a ranking of the top placements; it highlights a broader group of designs that stood out during judging. Placement in that collection should not be confused with confirmation that a War Paint will be released in the game. The announcement establishes the works' place in the project collection but provides no separate information about in-game inclusion.
Three criteria shaped the judging
Entries were reviewed for adherence to the theme and strength of concept, quality of execution, and personal preference. The first area considered how meaningfully a design connected to Operation Mooncrash and how coherent its idea was. Execution concerned the way that idea was realized as a War Paint, while personal preference allowed for the selectors' overall impression.
This framework indicates that an appealing idea was not the only consideration: concept and visual delivery were assessed together. The personal-preference element also makes clear that the outcome did not come from a purely technical checklist. Because no weighting was given for the criteria, the available information does not support a more detailed conclusion about how much each factor affected the final ranking.
Every submission remains available
The winners and designs promoted to the main selection form the contest's highlighted group, but the other submissions have not disappeared. Every design entered in the contest is kept in a separate Entries Collection. Players and creators can therefore look beyond the winners and explore the full range of ideas submitted for consideration.
The two collections serve different purposes. The main Operation Mooncrash Collection offers a focused showcase for the chosen works, while the Entries Collection acts as a complete record of the contest. This division makes it easier to compare how different creators interpreted the same theme and to view the judges' selections within the wider pool of community work.
Operation Mooncrash is still accepting work
Although this stage of the War Paint contest has concluded, the wider Operation Mooncrash project is not closed. New contributions are still being accepted, including War Paint submissions. Publishing the results therefore does not end the opportunity for creators to produce new material around the Mooncrash theme.
The deadline for the Map Assets Contest has also been extended to the end of November. That extra time gives creators working on map assets a larger window in which to finish their submissions. Readers can browse the curated War Paint selection and the complete entry archive separately, while prospective contributors should check the relevant project pages for the latest submission requirements.
Source: Steam News