
RuneScape: Dragonwilds 1.0 Leaves Early Access
RuneScape: Dragonwilds reached version 1.0 on September 15, 2026, expanding from PC Early Access to consoles. The release closes Kuldra's saga and adds a new endgame destination.
The Early Access chapter is officially over
RuneScape: Dragonwilds reached version 1.0 on September 15, 2026, ending the Early Access period that began in April 2025. The open-world survival game is now available through Steam, the Epic Games Store and Jagex Launcher on PC, as well as PlayStation 5, Xbox Series X|S and Nintendo Switch 2. The wider launch brings Ashenfall to current consoles while placing PC players on the same full-release milestone.
Jagex expanded the foundation steadily during Early Access. The first build opened Brynmoor and Ghornfell with nine skills, armour sets spanning three combat styles and equipment progression through the iron tier. Later updates enlarged the magic tree, adjusted base raids, added ranged abilities and introduced major regions including Fellhollow, Dowdun Reach and Umbral Sands. Version 1.0 collects that work into a clearer journey for new arrivals.
Kuldra stands at the centre of version 1.0
The full release concludes the main storyline built around Dragon Queen Kuldra. Players can develop skills from level one to 99, pursue the familiar prestige of Skillcapes and craft recognisable RuneScape equipment such as Rune armour. Skill Spells remain the game's defining connection between survival systems and the series' magical identity, turning gathering, construction and combat progression into parts of one character build.
Scorned Wilderness supplies the headline endgame challenge. Its raid turns the confrontation with Kuldra into a test for well-prepared characters rather than a simple final story encounter. Content from Umbral Sands, including its Kharidian-inspired desert region and flying-carpet mount, is also part of the complete release. New players therefore enter a connected progression path, while Early Access veterans receive a more fully developed Ashenfall.
Co-op and platform access both grow
Dragonwilds can be played solo, but online co-op supports groups of up to four. Gathering, crafting and base building naturally allow players to split responsibilities, while combat styles and Skill Spells help a party establish distinct roles. The console launch substantially widens the potential community, and cross-platform play makes it easier for friends on different systems to share the same expedition.
A 1.0 label does not mark the end of development. Jagex plans to continue free monthly updates into 2027. Luminance, the next major update announced for winter, is expected to add the Prayer skill. The longer roadmap also points to more skills, quests, regions, bosses, enemies and rewards. Full release is therefore both the ending of Kuldra's current saga and the foundation for a continuing content cycle.
What the launch means for players
Players who waited for Early Access to finish can now begin with a resolved central campaign, several substantial regions and a defined endgame objective. Returning players will find the earlier expansions gathered into one package, a much broader platform lineup and long-term character goals extending to level 99 and Skillcapes. Before joining a group, it is worth updating the client and checking cross-play settings across each participant's platform.
Players interested in the wider RuneScape economy can safely trade eligible RuneScape currency, items or accounts on GameinShop with escrow protection.
Source: RuneScape